Fast breaks Early dribble-drive ballscreens
| 1 Early ballscreens are hard to guard, attack before the defence gets set, then flow into dribble-drive motion. Ballscreens create double-gaps and advantage situations, and are counters against denial and pressure. They can be calls, reads, or random.
5 is the default screener (Break 5 series), or have 4 ballscreen (Break 4 series), e.g., if X4 is the worst screen defender, or use a combination. Generally 5 rolls and 4 pops. 5 rims runs after a made basket or defensive rebound. If 5 rebounds, rim run late, trail ballscreen early (see Early fist), or get into 5-out dribble-drive motion. 4 gets wide, leaving open the middle of the floor (including dribble penetration by 1). |
| 1) Break 5 Series
a) Loop
1 passes to 4, loops to the wing, 5 comes up off 1's back to pick and roll.
Petitgoue dribble-drive (Over) - 1 passes to 4 and follows to ballscreen.
Variation - 1 and 5 stagger screen for 4 (1 pops, 5 rolls).
Swing-fist - a random ballscreen, 1 makes a swing pass to 4 and corner or through cuts, 5 comes out to pick and roll (see Fist).
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| 3 A kickback entry can be used to disguise early ballscreens and have 1 and 4 switch positions with the same options.
See Offence - Hoiberg pitch series.
Kickback-swing-loop - here 4 could swing the ball back to 1, loop cut, and 5 ballscreen for 1 (a Kentucky play).
Hoiberg (Pitch mix angle) - 1-4 kickback, 4-1 throwback, 5 ballscreens for 1.
Greg Kampe (Pitch-fist) - 1-4 pitch, 5 ballscreens for 4.
See below. |
| 5 5 picks and rolls, 1 fills behind the ballscreen.
Dave Severns - this is a single-side bump (the hardest pick and roll to defend), two attackers are spaced weakside, only X1 can bump the roll man.
See Quick hitters - Chin series. |
| c) Hawk
Swing the ball to 3, 1 corner cuts (here using 5), 4 basket cuts, 2 lifts. |
| 7 |
| d) Pistol (pistol-fist)
1 passes to 4 and spaces wide to the sideline (not a loop, corner or basket cut). 4 dribbles right at X3 (a dribble screen), 5 circles to come high, 3 comes off for a hand-off, 4 pops to the corner, 5 picks and rolls.
4 can turn the corner to attack the basket, or if X3 denies a dribble hand-off, 3 goes backdoor, 5 screens for 4 if there is no pass, see Ravens below. 5 creates space for these options.
Use dribble-ats as pressure release.
Hoiberg (Pitch mix Orlando) - 1-4 kickback, 4-1 throwback, 4 spaces, 1-3 DHO, 5 ballscreens.
Billy Donovan - always keep the top open for driving angles, space away, get all the way to the sideline.
See Quick hitters - Dribble-drive S-gap, Chin series. |
| e) Fist inverted
1 reverse or spin dribbles, 5 relocates, 4 dives to the rim, 1 changes direction, 5 comes high, picks and rolls, 4 exits opposite 1's drive, 3 lifts behind.
As a call, 1 can just dribble at 4. Mads Olesen - 5 sprints up to ballscreen any time 1 calls fist, or, as a read, 1 passes to 2 and makes a replace cut, putting on the brakes and replacing himself, 4 cuts to the basket, 5 sprints right off 4's back to ballscreen on the run, 2 drops to the corner. 4 hesitates under the hoop then corner cuts opposite 1's penetration. See Shake (below), also Tennessee Late clock #2. Option - 4 can screen for 5 (a ram screen). |
| f) Dribble-dive
1 drives at 4 who dives and clears weakside, 1 keeps going into a DHO with 3, 1 pops to the corner, 5 picks and rolls.
See Offence - High-low sets (4-Flip).
Triano early offence (Dive) - 4 is denied, 1 dribbles right at him, passes to 3 and spaces away, 5 picks and rolls.
North Carolina (Dive) - 1 reverse dribbles, 4 goes backdoor, 3 comes up for a pass, 5 ballscreens. |
| g) Double-dive
1 dribbles at 4 and 3 who dive and clear out, 5 relocates and circles into a pick and roll.
Double-dive is an option if X3 denies a dribble hand-off to 3 (Dribble-dive), or 1 waves through 3 (Ravens). |
| h) Quick-fist
On eye contact, 2 blast cuts for a pass, 1 basket cuts and clears, 5 sprints out to pick and roll.
Billy Donovan - 1 can cut through or come back out the same side.
Oakland Loop-fist - 1-2 kickup, 5 picks and rolls, 1 replaces. |
| Cross-fist (variation) 1 screens for 5 who sprints into the ballscreen (1 can put up a fist to screen for 5). Calipari - 2 can turn down the ballscreen. If 5 is a dominant post player, look for a pass coming off the screen then pick and roll if there is no pass inside ("Lowry"). Olesen - with a dominant post player it's a good option to have 1 set a screen for 5, who can come off the screen to post up then set the wing ballscreen. Variation - 1 dribbles out 2, who sets the inside screen. Chris Oliver - the ballscreen can be a call, or a read if 5 goes over 1's screen. Marc Hart - 1-2 kickup, 1-5 cross-screen, 5 comes off low (Throwback). |
| i) Pistol-2
1 dribble-screens for 2, makes a hand-off and pops, 5 pick and rolls, sending 2 to the middle.
Mads Olesen - pistol fist - 5 sprints up to pick and roll as 2 receives the ball from 1. |
| j) Ravens
1 waves through 2,, 5 picks and rolls. |
| k) Fist
Fist is a spread ballscreen, 4 spaces wide, 5 comes out to pick and roll, the ballscreen can be flat or angled either way.
Here 5 sends 1 to the middle and 2 fills behind, see Ravens 2015, D'Antoni Pick and Roll.
5 can re-screen, sending 1 back to the outside (e.g. if X1 goes under or over, or 1 is a righty), see Van Gundy Shake.
1 can call for the screen, or put up a fist, and centre the ball to change the angle, see Van Gundy Spread, also Nate Oats Alabama Offence (Middle ballscreen).
Oakland Fist - 5 sprints up to ballscreen, if it doesn't work you are in dribble-drive.
Kentucky Fist - 1 can call fist then dribble from slot to slot, changing the angle. 1 faces the basket, 5 comes up right at him, not sideways, the screen can be flat or angled either way.
Lawrence Frank Strong - 5 comes up off the elbow nearest 1, who can go either way. 4 keeps spacing, if he's a non-shooter, put him down on the box.
Spread Pick and Roll - sprint into a flat ballscreen. If 4 can't or won't shoot on a pass, hard dribble at the corner.
Olesen - 5 can use misdirection, sprint up like he is going to set a screen to make 1 go middle but at the last second set it on the outside.
Tennessee playbook (Late clock #1) - 5 reads X1 to set the screen, e.g. ballscreen sideline if X1 is forcing sideline.
Raptors Offence a Symphony (shorting the pick and roll) - as 1 comes off the ballscreen, 4 goes along the baseline to the strongside, allowing 5 to roll to the basket, and 4 could pass to him. A drawback is that the ballhandler can't really attack the basket. See Dave Severns ballscreens (short action).
For similar action against zone defence see WABC - Pick and roll against zone. |
| l) Early fist
5 rebounds, trails, and breaks off a late rim run to ballscreen in transition. 4 spaces.Phoenix Suns ( First big screens) - if 4 is a non-shooter, he can set a wide pin-down for 3. Marshall Spread Ballscreen - 2-3-4 form a double side and single side. 5 makes a running slip to the rim if he knows X1 will go over the screen. X2's dilemma is tag the roll man or stay with 2 rising out of the corner. Steve Kerr Offensive Concepts (Drag screen) - 1 can use or refuse the screen. |
| 2) Break 4 Series
a) Swing
1 passes to 4 and corner cuts, 3 blast cuts, 4 passes and follows to pick and roll (or top pick and pop), 5 relocates.
Bill Self - 4 rolls or screens for a 3-point shot by 1. Donovan - the screen angle is important, go under X3 to set it, make him go over. A double screen is an option. On a call, 1 basket cuts and clears weakside, 4 can pick and pop. Hoiberg - 1-4 kickback, 4 passes to 2 and follows to ballscreen (pitch get), or slip (pitch dive), or slip and 5 ballscreens (pitch split). |
| b) Quick-drag
2 blast cuts, 1 passes and basket cuts, 4 picks and rolls or pops. Nets ( Pass ahead) - if 1 cuts to the ballside corner, 4 must pick and roll. |
| c) Pistol-drag
1 dribble-screens for 2 (but can turn the corner), 4 picks and rolls.
Marc Hart - 1-2 DHO, 4 ballscreens (Pistol). |
| d) Gator
1 waves through 2 (or 2 is denied on a dribble-at), 4 ballscreens for 1.
Kentucky (Drag) - drag on the wing is elbow high, clear out the ballside corner. |
| e) Shake
A read. 2 blast cuts for a pass (flatten the defence), 1 stays or makes a replace cut (instead of a basket cut), 2 flattens on a return pass, 4 circles under the ball to pick and pop, 5 relocates.
Spurs 2007 (Automatic) - 4 rolls, 5 is opposite.
Peter Lonergan - Spacing & Decision Making - how does a good point guard get the ball back? Options on a pass to 2 are a) cut through (look for a give and go), b) stop (their defender sinks), bounce out, get it back, attack middle, c) exit to the ballside corner, d) vee away (hit the nail, loop cut), 4 comes to the ball, can pass to 1 (and follow to ballscreen). |
| f) Drag
4 picks and pops, 5 relocates, enter the offence on the other side of the floor (crossing action). 4 can re-screen.
If 4 rolls, 5 comes back ballside (opening up a lob pass to 4).
4 can drag screen if 1 is under pressure, or 4 is denied, or X4 is protecting in the paint. If X1 sags off 1 in transition, 4 can loop cut under 1 to create a triple gap (see Bollant rub cut, Oakland through). 1 can call for a drag ballscreen, e.g. point to the floor. |
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