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Basketball Systems, Skills & Drills
 

Layups
Open-post motion


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Layups to drill cuts and drives in open-post motion. Work both sides, rotate lines as needed.
 
3) Backcut entries

Progressions

- use coaches as passers, then players
- guided defender
- 1 on 1
- 2 on 2.

See Tactics - 3-spot pass-cut-fill, also Teaching basic 4-out motion, Offence - 5-out youth motion.

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1) Wing-top-wing passing

a) Stationary pass

i) Basket cut

Pass to coach (a stationary pass) and basket cut for a return pass. Progressions

- the return pass can be early or late (at the rim)
- add a guided defender, who jumps to the ball (cut behind) or not (face cut)
- 1 on 1
- replace coach with a line of players.

See Layups - Give and go, Jr. NBA cutting, 1 on 1 - Ganon Baker give and go, 1 on 0 to 1 on 1.

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ii) Draft drive

Two lines of players.

1 passes and basket cuts, 2 drives behind the cut (a draft drive), 1 exits opposite the drive.

Progression - 2 can pass to 1 or draft drive.

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b) Wing-top blast cut

i)

Two coaches, two balls.

3 blast cuts out top for a pass (or backcuts), attacks left or right (a dynamic attack), rebounds and passes to the first coach.

See Shooting - Huggins cutting.


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ii)

Use combination play to work on game timing and triggers.

1 passes and cuts from the top, 3 makes a delayed blast cut (maintaining a double gap for a draft drive). Here 3 back cuts. Switch lines.

See 1 on 1 - Fill cuts, Blog Post - Blast cuts.

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c) Corner-wing blast cut

i)

Blast cut from the corner, dynamic backcut or attack baseline or middle (shown).

See Layups - Blast cuts, Jr. NBA cutting (with V-cuts).

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ii)

Work on two-player options.

Two lines of players. 4 blast cuts for a pass, 3 basket cuts,

- 4 hits the cutter
- 4 draft drives behind 3
- 4 attacks immediately, 3 breaks off the basket cut (shown).

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Or 3 passes and holds, 4 attacks baseline or middle, 3 reacts to the drive (push, pull, Euro cut).

Progression - 4 passes to 3.
 
In a game, 3 can backcut if 4 does not make a play, opening up a blast cut from the right wing.

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iii)

3 blast cuts wing-top for a pass from coach, then 4 blast cuts corner-wing for a pass from 3, who basket cuts or holds (shown).
 
4 blast cuts on eye contact with 3, who does not make a play.up

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2) Corner passing

a)

Stationary pass to the corner, basket cut for a return pass.

Progressions

- 5 draft drives behind 2
- pass back to 2 or draft drive.

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b)

Top-wing blast cut.

Blast cut to the wing from out top, dynamic attack, or backcut.

The blast cut is delayed in game, allowing 5 to draft drive behind a basket cut.

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c)

2 passes to coach in the corner, basket cuts, 3 blasts cuts for a pass and attacks.


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d)

1 blast cuts from the top to the wing for a pass, on eye contact 3 blast cuts to the top for a pass from 1 (in a game, 1 does not make a play to attack).up

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3) Backcut entries

a) Draft drive

2 backcuts, 1 drives behind the cut, 2 exits opposite the drive.

A player in the right corner would delay a blast cut, giving 1 time to draft drive.

Progression - 1 can pass to 2 off the dribble.

See Offence - MacKay single-double gaps.

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b) Back cut, blast cut

Two lines plus passer.

2 back cuts, 5 blast cuts for a pass and dynamic attack, 2 exits opposite the attack.

If 5 delays the blast cut, 2 needs to exit before a drive.

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c) Dribble-at backcut

Two lines.1 dribbles at 3, who backcuts for a one-hand bounce pass off the dribble.

Variation - for a righty going left, use a two-hand pickup, flick bounce pass with the right-hand hand, the left hand is a guide hand.

Progressions

- dribble hand-off
- guided defender
- 1 on 1
- 2 on 2.

In a game, a dribble-at can be used to get the ball to a wing, 3 backcuts and clears.

See Layups - Jr. NBA cutting, Shooting - Dribble handoffs.

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d) Elbow flash

3 is overplayed, 4 flashes to the elbow for a pass, 3 backcuts for a pass.

Rotate lines.

Progression - no pass to 3, 1 cuts for a handback from 4.

See Offences - New South Wales open-post motion, Passing game.up

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