|Fast break |
Secondary fast break
(based on coachesclipboard.ca)
Start at both ends or go around the world, optionally allow a headman pass up the wing. See Fast break - 2 (headman)
, Continuous flow
, Shooting - DeMatha 4-corner jumpers, also Layups - Blast cuts.
4 self rebounds and outlets to 1, who attacks with wing 2.
4 will jump, catch with two hands, make a quarter turn in the air and land looking upcourt with the ball held at the ear with both hands. Once 4 has the ball, 1 goes vertical to pressure the defence and create space, cuts straight back to the ball if 4 is in trouble (in the drill, holding the ball low). 1 can make a Steve Nash circle cut (cut in front of a defender as he cuts back).
- 1 shoots to start, 4 rebounds and outlets a miss, inbounds a make
- add defence on the rebounder and/or outlet (if jammed, the rebounder pivots opposite and uses a vertical break-out dribble).
2 stays wide and bumps the baseline (except if there is no defender between him and the rim), forcing the defence to spread out and making for easier entry passes or penetration.
- 1 attacks the basket (he does not have a pass ahead to 2), 2 stays wide and deep
- 1 goes to score (there is no help from X2)
- 2 backcuts to the front of the rim (his defender helps up on 1, 2 attacks the back of his defender's head)
- 2 rotates up and behind the ball (his defender helps over, not up).
Here 2 rotates up and behind the ball at the far basket, and backcuts at the near basket.
Variation - add a guided defender on 2.
- 1-4 kickback
- 1-4 drag screen, pistol action, see Fast break - 5star 2 on 0.
If 1 can't beat his defender, 2 looks to blast cut to the ball, there should be eye contact.
If there is a slight deny (fingers in the passing lane) and no low-post attacker, 2 would curl over X2 and look for the ball.
If there is a low post, 2 would pop to the wing. After catching the ball, play attack basketball, beat X2 to the side he presents. Attack the top foot if it splits 2, go at the bottom foot if the top foot is outside 2's body.
A coach can stand in the vision of the player driving the basket (e.g., weakside), if coach shows 5 fingers the player must pass for a give and go.
If on the blast cut 2 reads elbow or chest in the passing lane he looks to backcut to the rim.
If X2 plays open sag two strides off the passing lane the attacker can cut straight to the ball; if the defender is only one stride off, the attacker may have to misdirect first, preventing the defender from shooting the gap (shown at the near basket).
If X2 puts his forearm on 2, 2 needs to get rid of it.
Add a low help defender, pass if he helps (chest in the line of 2's drive), otherwise 2 keeps going to score. Play 3 on 2, it encourages finding the open player.
Sometimes on the catch we want the attacking wing to play control - square up and read, first look is to the rim, then low post, then action away from the basket (e.g., give and go by the passer). 2 will cut to the rim after passing, the basket is a stop sign, stop at the rim and look for the ball (seal), then exit cut. The next attacker would fill the vacated spot.
Any time a player attacks, other players play off this move, staying in the eyes of the ballhandler and not allowing a three in a row (ball, defender, receiver). Here 1 fills behind as 2 drives baseline