Layups Open-post motion
| 1 Layups to drill 3-out and 5-out motion, then - add a guided defender - 1 on 1. 1) 3-out motion (3 on 3) |
| a) Get open on a wing
If overplayed for a pass, 2 can go down to the corner, blast cut to the ball (misdirect), read whether to backcut or pop out to the wing (shown), then attack.
Use two balls with a passer and rebounder, 3 is the next shooter.
Progressions
- attack baseline (away from the pass) - attack middle - make a delayed middle drive (a draft drive behind a basket cut) - backcut - read a guided defender - 1 on 1 - start in the corner, blast cut (see below). See Layups - Blast cuts, Jr. NBA cutting. |
| b) Basket cut from out top
Give and go on a pass to a wing from out top. Pass to coach and basket cut, progressions:
- the pass cen be early or late (at the rim) - add a guided defender, who jumps to the ball (cut behind) or not (face cut) - 1 on 1. Progression - 2 on 0, replace coach with players on the wing, who - make the scoring passes - attack middle behind a basket cut (draft drives) |
| c) Fill out top from the wing
3 fill cuts to a read spot along the foul line then pops out top.
Progressions
- attack away from the pass - curl to attack - backcut - guided defender - 1 on 1 - players make the scoring pass. |
| 5 Variation - more game-like, 1 passes and cuts from the top, 2 replaces or backcuts (shown). 3 is the next shooter, then 1.
2 delays the fill cut for a two-count, maintaining a double-gap in the middle.
For 5-out motion, put 3 in the corner to start.
See 1 on 1 - Fill cuts. |
| d) Fill the wing from the corner
1 cuts to a read spot from the corner, pops out to the wing for a pass.
Progressions
- attack baseline, middle, either - backcut - guided defender - 1 on 1. See 1(a) above (Get open on a wing). |
| 2) 5-out motion
The corners are filled, which adds more options for basket cuts, e.g. on a pass from a wing to a corner, but also affects how the wings can get open for an entry pass.
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| a) Get open on a wing
Backcut replace - the corner is filled, so 2 backcuts on a pass fake, 5 misdirects from the corner to get open on the wing, 2 exits to the corner, 5 attacks middle, 2 replaces to the corner.
2 is the next shooter.
In a game, 5 fills late (after a two-count) to maintain a gap for a right-hand drive from the top.
Progressions
- 5 can drive baseline, 2 exits the paint weakside - guided defender - 1 on 1. |
| b) Basket cut from a wing
Give and go on a pass to the corner, progressions
- from a wing to the top - from a corner to the wing. |
| c) Fill the wing from out top
3 misdirects to the wing, or backcuts.
Progression - fill the wing from the corner, see 1(d).
See Shooting - Huggins cutting. |
| d) Dribble-at backcut
Use players. 1 dribbles at 3, who backcuts for a one-hand bounce pass off the dribble.
Variation - for a righty going left, use a two-hand pickup, flick bounce pass with the right-hand hand, the left hand is a guide hand.
Progressions
- dribble hand-off - guided defender - 1 on 1 - 2 on 2.
In a game, a dribble-at can be used to get the ball to a wing, 3 backcuts and clears if there is no pass (and the pass is not easy).
See Layups - Jr. NBA cutting, Shooting - Dribble handoffs. |
| 12 Progression - direct backcuts.
1 pass fakes, 3 backcuts for a (bounce) pass.
Rotate lines. In 3-out motion, 3 would need to come back out to the same wing as there is no replacement from the corner. Progression - 3 backcuts, 1 drives for a layup behind the cutter. |
| e) Elbow flash
3 is overplayed, 4 flashes to the elbow for a pass, 3 backcuts for a pass.
Rotate lines.
Progression - no pass to 3, 1 cuts for a handback from 4.
See Offences - New South Wales open-post motion, Passing game. |
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